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FawFul

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Sep 16, 2026, 05:55 AM
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Quote:
Originally Posted by Atila/Artin View Post
I also remember that before /bulletpush was added to Plus, before the game actually started, we could shoot other players and they would get knocked back a little, without taking any damage. I think it felt much better and more natural that way.
Bulletpush and knocking are linked with each other, so it's probably tricky to keep the bulletpush behaviour around just for stopped games. I don't vouch to create possible netcode problems or inconsistencies. The whole idea of this is to simplify the options in the game, and by keeping pushing around for stopped games it does the opposite of that. While fun and nostalgic, it doesn't serve a purpose.

If the concern is that at this moment stopped games aren't really communicated, then perhaps an idea is to make bullets and rabbit sprites translucent during stopped games.