The problem with using a Bonus level exit is that after beating it you land back at the place where you left (I think), so you couldn't have that split up into more.
Why don't you make a sort of level map, and every time you beat a level, a new door opens (so a new level map level everytime.. err.. you see what I mean?) I tried making something like what you are trying already, but it never worked.
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It's a cool world and it sux big time!!!
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