Thread: Rocket Turtle
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defalcon

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Joined: Apr 2001

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Apr 6, 2002, 11:17 PM
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Quote:
Originally posted by Slix
So that's it! The rocket turtle IS a boss. I just need to know how to make him keep moving in a given battlefield now. Any suggestions?
Set a LONG, LONG path of Area IDs, make sure they don't overlap. I did a really long path once, with about 5 turtles there and once they reached the end they stopped and about 2 disappeared. But they look sorta cool when they move.

Considering it's an unfinished event, and that JJ2 was rushed, I don't think it's too odd that they mis-organised a few events in the ini file.