High I’m new here, not going to stay; but I do need a bit of help. I have a similar problem to what this guys has, I was making tiles for a fan level and I saved them in BMP format because it said I could do that, however when I ran the game it showed my colors with weirdness; it was like they were inverted.
Do I need to use a fixed palette? Was it not proper for me to use 24bit BMPs?
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"What have I got in my pocket?"
"It isn’t fair my precious, is it, to ask us what it’s got in its nasty little pockets?" - The Hobbit
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