Wait a sec....
I sometimes visit this place and they have all sorts of tools for a game which they don't have the source code to or any such information. Now with Baldurs Gate sprites and stuff are held in files (possibly compressed) called .key files. These guys KNOW how to decode/decompress these key files yet they would NEVER be officially given anything which would allow them to do that (engine is about to be used in IWD2 afterall). If they can do that whats stopping us from doing the same with the animation files?
__________________
"Are we not threatened with a flood of information? And is this not the monstrousness of it: that it crushes beauty by means of beauty, and annihilates truth by means of truth? For the sound of a million Shakespeares would produce the very same furious din and hubbub as the sound of a herd of prairie buffalo or sea billows."
—Stanisław Lem, Imaginary Magnitude (1973)
|