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Link

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Joined: Apr 2001

Posts: 2,099

Link is doing well so far

Jun 5, 2002, 03:47 PM
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It is possible to detect if a player is the server or not, but I don't know how feasible this program would be.

As far as I know, triggers can only be modified locally, even by memory hacking. It would be impossible for the server to modify client triggers...unless...

If everybody in the server had a program, it could communicate separately from JJ2 (with winsock) and control the triggers like that.
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