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Originally posted by Nadine
Epic can't rely on just ONE franchise - Unreal. Excuse me, I guess I don't know what their other current games are, but certainly Unreal is getting a lot of attention. Unreal is awesome, and apparantely so is Unreal Tournament, especially for online play, but what ELSE is Unreal about? Are people really excited about the new Unreal games when Doom 3 will come out and perhaps, eventually, Duke Nukem Forever, and if it's anything like Duke 3D it will re-invent the genre.
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WRONG. Epic CAN rely on one franchise for a few years - UT2003. Why? Because, the game has the most graphically advanced engine on the market. They earn....what, $300 000 US dollars just to license someone for use of their engine (at least, thier OLD engine), more for the new one. It is also set to be one of the biggest releases of the year, and with Quake4, Doom3, Team Fortress 2 and Counter-Strike 2 a long way off, it is likely set to dominate. Plus, it has room for expansion - mods. Mods are what have kept Half-Life alive and thriving even now. So YES, they CAN. Plus, it's not just UT2003 (which is multiplayer oriented). There's the single-player focused Unreal II, and Unreal Championship for the Xbox. Epic is going to make ALOT of money for the next few years to come. And Duke Nukem Forever was announced before Unreal Torunament came out if I'm not mistaken, so don't get your hopes up - they barely have anything to show for the past few years of development.
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Epic will need some other franchise too. They will probably milk Unreal for all it's worth, and maybe if people get bored of it, they will think about that little green bunny with a gun that didn't get enough of a chance to see if he could be profitable or not. Two games is not enough of a change. Yes, there are other "small" games but they are like add ons to Jazz 1 and 2. Mostly there were the two games. And just because Jazz 2 didn't sell well doesn't mean Jazz isn't profitable. Some amazing games fail at retail while sometimes turd games are a mainstream craze. What's popular is not always what's best as a lot of people are stupid or the game isn't marketed well. But those stupid people, and the rest of us, are all gamers with money to spend.
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People get bored of a game with a superb graphics engine, excellent support from the modding community as well as Epic itself, with mappers and modelers abound, as well as the fact it could well be the next Counter-Strike killer.....not for a LONG while. Counter-Strike and Half-Life have been around for ages, they're older than JJ2 I believe. And Counter-Strike is so far still the most popular FPS shooter to date. ID software still makes money even though most people who would play Quake already have a copy through the licensing of game engines.
Just because Jazz 2 didn't sell well doesn't mean it isn't profitable? Erm, yes, it does. G.O.D. Games LOST money on JJ2. And as for amazing games failing and bad games becoming popular, yes, it happens. Unfortunately, we can't do much about it.
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Originally posted by Nadine
He who said JJ3 wasn't all that anyway - you mean the illegal demo? By today's standards the game has too few polygons anyway. If they decide to make JJ3 it won't neccessarily be just like the demo, though what I say about the demo is limited since I've never played it. They will likely start from scratch with the game, or improve on it so much that it hardly resembles that early demo. So don't just look at that demo and determine whether this franchise has a future or not.
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Yes, it does have too few polygons. However, it uses the Unreal engine and in theory, should any developers pick it up again, they could port it to use the Unreal2 engine. However, I do hope the next game in the series has as mch potential as the JJ3 demo did.