Yeah MDK2 is pretty funny. The ground tiles that I'm talking about are ones like in Jungle and Inferno where the tiles are flat and kind of wavy. BTW, Disguise, if gaussian blur doesn't work in 256 color mode how did you get it to work in your tilesets? (you said something about it it your thread about the fact that you didn't rip the leaf tiles in Tarzan's Treetops)
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