Here's one problem:
The bot is playing battle1 and starts in the start position that you can't get out of without using a copter. However, the bot has no idea of this, so it stays in this area, and never goes off to play elsewhere.
The second problem:
Even if the bot gets the copter, it would have no idea what to do with it. It could say "all tiles on every side clear-moving right" and go off towards the bouncers instead of up to the water shield area. Since bots do not understand cause and effect, this would become a big problem.
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