I guess you also had to tell the bot before warping around if it's battle, CTF etc. If it should be CTF, he couls warp around and then look for short ways /ways where carrots are from one base to the other.
What I think that could be very difficult is to let the bot jump on the right places and not that he stops in front of a wall or something, but jumps out from his running. This way, he won't be that slow.
Anyways, we also needed two different scripts: one for Jazz, one for Spaz, as i.e. Spaz sometimes gets faster to certain places via his double-jump, while Jazz has to stand first.
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