Thread: Jazz2 BOTS?
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Unhit

Pornocrat

Joined: Nov 2001

Posts: 3,771

Unhit is doing well so far

Sep 4, 2002, 11:01 PM
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Quote:
Originally posted by Monolith
The best way to make a bot look as human as possible is to have it learn by watching other human players play. From tracking other players position, velocity, and status, the bot could learn the nature of the level and common paths it can take.
Perhaps you even should get the problem reading EXACTLY out where the player goes, where he takes ammo and where he epsecially uses it. Of course, the "tester" shouldn't just shoot around for fun then, or the bot could get problems.
Othrwise, the bot should also wait at some places for respawning ammo/carrots. The only problem I see here is that you'd have to get a good player to create the .ai file then...
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