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Mar 20, 2016, 02:59 AM
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Does this game read levels and tilesets directly from JJ2 data files (.j2l and .j2t) or are you exporting the graphics to some intermediate format? Looking at the files that get downloaded when loading the page the latter seems to be the case.

I suppose there's advantages and disadvantages to both options. From the source code it looks like you are building this on top of Phaser - I'm not very familiar with it so I don't know how flexible it is - but if you would support .j2l files and such you'd have a lot less work creating content for your game.