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Joined: Jan 2005

Posts: 558

Baggers is doing well so far

Jan 20, 2005, 05:45 PM
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Thanks for the input, The modeling doesnt have to be 3DSmax , I use milkshape.
The files i use in game are normaly '.X' files but aslong as i can import them into milkshape ill take anything !
Yeah i know what you mean about the camera, as i havnt got into heavily coding it yet I have just got it following the character but yes I will have a go with your ideas or any other that come up. Are there any 3D games you can think of that did this style of camera well? If there are i will have a look at them and see how i could reproduce it.