This post is dedicated to listing the various sections within a .lev file, and as time goes on, hopefully giving their function and linking to posts about them. Might have missed some, of course.
- DDCF: Length of whole file
- EDIT: Tileset filename and layer names
- EDI2: Same in every file; probably originally used for saving or editing or something
- LINF: Level Information (level name, next level, music, some other stuff?)
- HSTR: Hint Strings (text)
- TILE: Length of tileset section, plus another long of unknown purpose
- INFO: Tile types (translucent or not)
- DATA: Tileset image data
- EMSK: (bunch of longs)
- MASK:
- ANIM: Probably the animated tiles
- FLIP: List of all tiles appearing flipped in the level
- LAYR: Length of layers section, plus another long of unknown purpose
- INFO: Layer properties (size, speeds, etc.)
- DATA: Level layout
- EVNT: Event map (data2 in .j2l)
- TMAP: Whether layer 8 is textured or not
- CMAP: Color Map (palette)
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Last edited by Violet CLM; Aug 14, 2011 at 10:02 AM.
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