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Aug 10, 2009, 09:00 AM
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Quote:
Originally Posted by DJazz View Post
I've been trying out the gametype TeamRace lately

Name: Team Race
Number of players: 2 minimum, higher is better.
Game Mode: CTF
Duration: Any
Max score: about 10-20 depending on level size and amount of players

Description: The teams starts in each room, it contain TNTs and Frostbiters. After a countdown the rooms doors opens and let the players to the race.
The goal with the race is to run to the end and into the team-specific warp, and you do a normal flag score, fall into the pit so that you lose any ammo, and resets your health.
You are covered in your start room thanks to team triggers, and it got a warp to the turrets placed over the race level, so that you can shoot opponents running in the level. When you want to leave the turret, do suicide by jump into the pit, so you lose your ammo.
The small turret rooms contains Electro Blaster PUs and Full NRG carrots. The turret rooms is mainly to slow down the other team by hurt them.
There are carrots placed over the level so you can heal if you got hurt. A good start/max health is 5.

Limits: Because it's flag scoring, two players can enter the scoring system and grab the flag at the same moment, that's why you fall in the pit when scored, so you lose the flag if you held it. The best would be that you got warped back to your starting room and that the warp setlap increase the team's score.

Please comment this gametype concept!
I've played this on your server and it has a great gameplay (well, the level you where hosting had a great gameplay). The only thing was there where too many carrots and the rooms with the electro where a bit useless if there was only one person using it. However that didnt changed the gametype, the idea is still great. I might also create a lvl with this gameplay since I want to make a race lvl anyway.
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[13:07:13] *** Foly is on a KILLING SPREE!
[13:07:14] *** you killed yourself
[13:07:14] *** Foly was looking good but died instead...