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Superjazz Superjazz's Avatar

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Superjazz is OFF DA CHARTSuperjazz is OFF DA CHARTSuperjazz is OFF DA CHART

May 6, 2011, 09:46 AM
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The large amount of destructive/trigger tiles is for sure the cause of the problem, since the level itself doesn't look big at all. Correct me if I'm wrong.

I think you should rather remove excessive animation tiles step by step, than divide the level unless you are going to continue it a lot more.

A side question; Have you experienced any other problems, like memory problems when you try to save or get a game over?
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