You know, now that we've found all the sprites and things, how about implementing them into JJ2 so that they actually work?
Then there'd be somebody who'd make a program that creates custom enemies or something like that and then we'd all be saving different JCF.ini files into different directories in order to keep them from being overwritten unless some specially designed program implemented them as different filenames directly into the existing fJCS.ini file.
I'm sorry, I'm rambling. I just have too many farfetched ideas.
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But perhaps the most likely reason of all,
was that his bombs were simply two sizes too small
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