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Dec 3, 2017, 10:59 AM
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Quote:
Originally Posted by Slaz View Post
Basically, just make a custom .j2a containing a modified crate sprite, and make a script to swap only Bomb Crates with that sprite. Then script a counter that adds 1 for every ‘Present’ opened. The contents don’t matter and is random, it’s finding and opening (or smashing) the presents themselves that matters.

This may also lead to a loot crate parody at the end of the episode, to poke fun on all the bias around random paid ‘Loot Boxes’ in games on the internet lately.

It’s just an idea to add some conistency in a collectively made episode.
I'm really into this idea. The problem is that the in-game present sprite is slightly tilted and wouldn't work as a crate sprite replacement. And Shadow should tell us what he thinks about it and tell us when to start the project...

Quote:
Originally Posted by Jelly Jam View Post
Here's a cool idea: Make a cutscene w/Angelscript at the end of the Episode to resemble the one from HH95.
If someone takes their time to do that, it would be cute.
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"Floppy ears and a big butt?" - Slaz