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Grytolle Grytolle's Avatar

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Mar 10, 2014, 01:41 PM
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Alright, so in other words you operated under the faulty assumption that we remembered the plans for /stop and we were wrong to assume that you guys knew why /cstop was created in the first place or that it was such an obvious thing to figure out. Coming to think it, it is quite possible that none of you were active at the time, so I have no doubt that this was an honest mistake your part just as it was on ours.

That said, there are still no downsides at all to making /cstop and /cstart customizable, except that someone with the ability has to take the time to do it. Even if there isn't a big problem anymore if the gameplay situation isn't affected by stops, people will still appreciate having a second or two's notice and the ability to test out what is the optimal /cstop time for their purposes. I can respect that none of the developers that have posted here personally have any interest in doing it, but saying 1) that it's a bad idea and 2) that it mustn't ever be done doesn't make sense at all, since the people who prefer it as it is can simply stick to the default setting.

Edit: Creating a simple way of triggering a function with X ms delay would probably be very useful for Angelscript as well
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Last edited by Grytolle; Mar 10, 2014 at 02:26 PM.