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snzspeed

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Joined: Sep 2003

Posts: 1,376

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Oct 15, 2015, 12:47 PM
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Im still quite proud of this, and some other unreleased levels I've made. Obviously inspired by TR2.

Oh and one more.





I recall that while I originally started this level/tileset angelscript wasnt available. It didnt stop me from being creative (or stupid ) though, as I used a custom anims file where I deleted the player's blaster bullet sprites. Hence I managed to disable the infinite blaster. I also made a custom sprite for coins, making it look more like a gem, although I think I lost the anims file. Heh...
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Last edited by snzspeed; Oct 15, 2015 at 01:15 PM.