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Onag Onag's Avatar

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Joined: Feb 2002

Posts: 165

Onag is doing well so far

Oct 7, 2003, 02:50 PM
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Mechaius (working title)

I've started to code the Mechaius game I talked about a while back for that open source project. While I'm not going to build the website just yet, I would be very interested if anyone with some C++ experience would be willing to work with me on it.

Right now, there's nothing more than a Windows/DirectX shell, as I'm trying to flesh out the architecture a bit more before I get too deep into the code.

Here are some random details that may or may not change as time goes on:


  • Side-scroller/platformer genre
  • 2D (tile-based) graphics, but will utilize 3D hardware for special effects such as real-time scaling, rotation, and morphing of levels
  • Multiple tilesets for a single level
  • Ability to change background music in a level via scripting
  • Unlimited tile and sprite/event layers
  • Scriptable events/AI
  • Advanced action/control customization (you can define custom actions/moves and assign them to any key sequence)
  • Upgradable units/weapons


I'll post more if anyone is interested. Please reply if you're experienced with design, architecture, or coding.

Note: This is an open source, not-for-profit project.

-Nag