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Jun 6, 2010, 11:04 AM
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Quote:
Originally Posted by Grytolle View Post
When everyone plays on the same resolution (or lower, which ofc won't be blocked), that doesn't hold true. That's what the suggested /maxresolution command is for. 12 years ago it was potentially unfair that some people couldn't handle 640x480. I'm quite certain that no-one can 't handle 800x600 and very few can't handle 1000x640
There's truth here. Back in 1998, those pre-Pentium processors like the Intel 486/486DX and cheap graphics adapters from Trident/Chips/Maxtor etc, were still very popular setups. Especially for kids and teenagers on a low budget like me (I was 8 back then so yeah). And the 640x480 resolution could make a shuttering framerate even on 8-bit mode. Not that all of this is relevant to today's situation, JJ2 was 'meant' to be played on 640x480 in the end, after all.
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