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Oct 27, 2013, 03:43 AM
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Wherein I pretend to be blur's heir

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Originally Posted by GoldRabbit View Post
Are there any new textured background types able to be implemented?
Able, sure. I imagine we'd want a proper "Rotate" type to happen sometime.

In the meantime, there's the question of the Tile Menu type having four unused parameters: the three uint8's and the "Parallaxing Stars" checkbox. We're open to community ideas on how they could be used to further enhance this background type.
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Same question regarding tile types, though I can't imagine new ones.
Possibly. Myself, I'd like Crysilis-style reflections to matterialise someday.
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Will we ever have more than 8 layers?
Probably, but not anytime soon.
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Same question regarding tilesets with more than 256 colours.
Nope, sorry.
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Are there any more groundbreaking features planned/left to be added?
Yes.


vBrute: It seems you're not running JJ2 through the commandline properly, since it interprets 10052 as the level filename. Can you post the exact path and parameters?