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Treylina Treylina's Avatar

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Jan 10, 2015, 01:50 PM
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Quote:
Originally Posted by Robo4900 View Post
Isn't one of Lori's idle animations broken aswell?
(IIRC, it's that a few frames from the middle of the one with the mirror are skipped)
.
I'm not sure. It just looks like the FPS got lowered so it appears choppier. Theres also a small chance it'll go as fast as the one in JSD (which is hard to check since it's so rare). Her default idle animation also has a slower FPS. Though you can speed up her default idle animation by going to an edge.

But the one where she's meant to pop out a gun is broken for sure.

Would be nice if there was a better J2A viewer/editor than JSD, where you could also adjust the FPS. It would more easily show whether it's actual missing frames or just slowed down.
Quote:
Originally Posted by Jelly Jam View Post
Also, what i said about the lori animation being a few tiles right, it's only one tile right.
Almost, but not quite. If it was completely one tile right, going beside a wall to the right would make her appear as if she's completely stuck inside a tile.

Quote:
Originally Posted by Jelly Jam View Post
Cause in my broken demo, he USES the heliopter ears with the shoot up animation, which is odd because i don't remember the TSF library having the 'shooting up while in air' animations.
Pics or it didnt happen. Take a screenshot with print screen and paste it into MSpaint.

Macros are notoriously buggy when it comes to TSF, though (yes thats what the those little demos are called).
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Last edited by Treylina; Jan 10, 2015 at 02:18 PM.