Actually, it's weird, but I didn't *hate* hotel levels. I found that much like Internet companies, they had some innovative ideas. I did, however, dislike methods of segragation such as ice mazes (unless they were just for the challenge) and clans that gave their members the royal treatment. Inventions such as full-fledged pinball games or mazes paved the way to today's levels such as Wind Meister and like Silicon Valley's fallen innovators, were deservent of the crap they got (arguably) but were also innovative in some ways. City levels, for instance, I enjoyed. I also enjoyed levels with good graphics. I gave hotels a pity vote and they deserve it. Long live mazes, DIE DIE DIE ing jails!
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