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Mar 14, 2016, 12:55 PM
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If the content listed there would've been finished, or actually used in the game and not just left to JCS users, we'd have had:

- Two extra bosses (presumably with two corresponding levels)
- One new enemy (that is generally agreed to be frustrating to play against)
- One existing enemy with different behaviour (the sucker)
- Two extra guns
- 3D bonus stages!
- Some alternative sprites for otherwise already functional events
- Some more animated in-game "cutscenes" with bosses
- One secret level
- Two extra game mechanics (fast feet and freeze enemies)
- Powerups for guns that did not have one in the game
- Possibly more things about which nothing can be said because we don't know anything about them


That's quite a bit of stuff indeed. Though it's wise to remember that -

Quote:
Originally Posted by Nick Stadler
There were many elements that needed to be dropped due to time constraints in finishing the game and there were probably an equal amount of elements that simply didn’t work. They distracted from the overall FUN of the game.
It's easy to think of all this content as "missing", but there is always the possibility that it was finished, tested, and found to not actually contribute to the game's quality.