Not entirely related to MCE events, but apparently there's a whole lot of undiscovered ambient sounds, at least from this list. I have been living under a rock for a while though, so this might already be common knowledge by now.
Example: Ambient sound #200 plays the "oh thank you" sound from the ending, as long as there is ambient sound #33 somewhere else in the level.
# | Official Sound Name | Length (s) | Anim |
---|
0 | sWIND_WIND2A | 9.775 | (107) | 1 | sCOMMON_BURNIN | 1.086 | (22) | 2 | sSCIENCE_PLOPKAOS | 4.191 | (78) | 3 | sAMMO_BMP2 | 0.139 | (0) | 4 | sAMMO_BMP3 | 0.13 | (0) | 5 | sAMMO_BMP4 | 0.117 | (0) | 6 | sAMMO_BMP5 | 0.107 | (0) | 7 | sAMMO_BMP6 | 0.27 | (0) | 8 | sAMMO_BOEM1 | 0.596 | (0) | 9 | sAMMO_BUL1 | 0.064 | (0) | 10 | sAMMO_BULFL1 | 0.322 | (0) | 11 | sAMMO_BULFL2 | 0.168 | (0) | 12 | sAMMO_BULFL3 | 0.286 | (0) | 13 | sAMMO_FIREGUN1A | 0.708 | (0) | 14 | sAMMO_FIREGUN2A | 0.685 | (0) | 15 | sAMMO_FUMP | 0.07 | (0) | 16 | sAMMO_GUN1 | 0.164 | (0) | 17 | sAMMO_GUN2 | 0.183 | (0) | 18 | sAMMO_GUN3PLOP | 0.192 | (0) | 19 | sAMMO_GUNFLP | 0.069 | (0) | 20 | sAMMO_GUNFLP1 | 0.075 | (0) | 21 | sAMMO_GUNFLP2 | 0.069 | (0) | 22 | sAMMO_GUNFLP3 | 0.058 | (0) | 23 | sAMMO_GUNFLP4 | 0.047 | (0) | 24 | sAMMO_GUNFLPL | 0.052 | (0) | 25 | sAMMO_GUNJAZZ | 0.06 | (0) | 26 | sAMMO_GUNVELOCITY | 0.376 | (0) | 27 | sAMMO_ICEGUN | 0.181 | (0) | 28 | sAMMO_ICEGUN2 | 0.151 | (0) | 29 | sAMMO_ICEGUNPU | 0.159 | (0) | 30 | sAMMO_ICEPU1 | 0.227 | (0) | 31 | sAMMO_ICEPU2 | 0.262 | (0) | 32 | sAMMO_ICEPU3 | 0.254 | (0) | 33 | sAMMO_ICEPU4 | 0.244 | (0) | 34 | sAMMO_LASER | 0.238 | (0) | 35 | sAMMO_LASER2 | 0.67 | (0) | 36 | sAMMO_LASER3 | 0.727 | (0) | 37 | sAMMO_LAZRAYS | 0.364 | (0) | 38 | sAMMO_MISSILE | 0.856 | (0) | 39 | sAMMO_SPZBL1 | 0.237 | (0) | 40 | sAMMO_SPZBL2 | 0.258 | (0) | 41 | sAMMO_SPZBL3 | 0.205 | (0) | 42 | sBAT_BATFLY1 | 0.644 | 1 | 43 | sBILSBOSS_BILLAPPEAR | 0.908 | 7 | 44 | sBILSBOSS_FINGERSNAP | 0.383 | 7 | 45 | sBILSBOSS_FIRE | 0.911 | 7 | 46 | sBILSBOSS_FIRESTART | 2.31 | 7 | 47 | sBILSBOSS_SCARY3 | 8.828 | 7 | 48 | sBILSBOSS_THUNDER | 4.151 | 7 | 49 | sBILSBOSS_ZIP | 0.197 | 7 | 50 | sBONUS_BONUS1 | 0.501 | 11 | 51 | sBONUS_BONUSBLUB | 1.149 | 11 | 52 | sBUBBA_BUBBABOUNCE1 | 0.293 | 14 | 53 | sBUBBA_BUBBABOUNCE2 | 0.253 | 14 | 54 | sBUBBA_BUBBAEXPLO | 0.977 | 14 | 55 | sBUBBA_FROG2 | 0.148 | 14 | 56 | sBUBBA_FROG3 | 0.16 | 14 | 57 | sBUBBA_FROG4 | 0.191 | 14 | 58 | sBUBBA_FROG5 | 0.147 | 14 | 59 | sBUBBA_SNEEZE2 | 0.705 | 14 | 60 | sBUBBA_TORNADOATTACK2 | 2.781 | 14 | 61 | sBUMBEE_BEELOOP | 3.037 | 15 | 62 | sCATERPIL_RIDOE | 2.017 | 20 | 63 | sCOMMON_AIRBOARD | 2.488 | (22) | 64 | sCOMMON_AIRBTURN | 0.135 | (22) | 65 | sCOMMON_AIRBTURN2 | 0.067 | (22) | 66 | sCOMMON_BASE1 | 0.34 | (22) | 67 | sCOMMON_BELL_FIRE | 0.375 | (22) | 68 | sCOMMON_BELL_FIRE2 | 0.186 | (22) | 69 | sCOMMON_BENZIN1 | 0.827 | (22) | 70 | sCOMMON_BIRDFLY | 0.425 | (22) | 71 | sCOMMON_BIRDFLY2 | 0.421 | (22) | 72 | sCOMMON_BLOKPLOP | 0.046 | (22) | 73 | sCOMMON_BLUB1 | 0.071 | (22) | 74 | sCOMMON_BUBBLGN1 | 0.853 | (22) | 75 | sCOMMON_BURN | 0.988 | (22) | 76 | sCOMMON_BURNIN | 1.086 | (22) | 77 | sCOMMON_CANSPS | 0.638 | (22) | 78 | sCOMMON_CLOCK | 0.2 | (22) | 79 | sCOMMON_COIN | 0.354 | (22) | 80 | sCOMMON_COLLAPS | 0.866 | (22) | 81 | sCOMMON_CUP | 0.208 | (22) | 82 | sCOMMON_DAMPED1 | 0.703 | (22) | 83 | sCOMMON_DOWN | 0.137 | (22) | 84 | sCOMMON_DOWNFL2 | 0.366 | (22) | 85 | sCOMMON_DRINKSPAZZ1 | 0.367 | (22) | 86 | sCOMMON_DRINKSPAZZ2 | 0.28 | (22) | 87 | sCOMMON_DRINKSPAZZ3 | 0.282 | (22) | 88 | sCOMMON_DRINKSPAZZ4 | 0.367 | (22) | 89 | sCOMMON_EAT1 | 0.582 | (22) | 90 | sCOMMON_EAT2 | 0.305 | (22) | 91 | sCOMMON_EAT3 | 0.238 | (22) | 92 | sCOMMON_EAT4 | 0.277 | (22) | 93 | sCOMMON_ELECTRIC1 | 0.507 | (22) | 94 | sCOMMON_ELECTRIC2 | 0.872 | (22) | 95 | sCOMMON_ELECTRICHIT | 0.247 | (22) | 96 | sCOMMON_EXPL_TNT | 0.437 | (22) | 97 | sCOMMON_EXPSM1 | 0.4 | (22) | 98 | sCOMMON_FLAMER | 0.817 | (22) | 99 | sCOMMON_FLAP | 0.552 | (22) | 100 | sCOMMON_FOEW1 | 0.063 | (22) | 101 | sCOMMON_FOEW2 | 0.14 | (22) | 102 | sCOMMON_FOEW3 | 0.059 | (22) | 103 | sCOMMON_FOEW4 | 0.067 | (22) | 104 | sCOMMON_FOEW5 | 0.066 | (22) | 105 | sCOMMON_GEMSMSH1 | 1.203 | (22) | 106 | sCOMMON_GLASS2 | 1.229 | (22) | 107 | sCOMMON_GUNSM1 | 0.332 | (22) | 108 | sCOMMON_HARP1 | 1.19 | (22) | 109 | sCOMMON_HEAD | 0.897 | (22) | 110 | sCOMMON_HELI1 | 0.422 | (22) | 111 | sCOMMON_HIBELL | 0.366 | (22) | 112 | sCOMMON_HOLYFLUT | 1.309 | (22) | 113 | sCOMMON_HORN1 | 0.28 | (22) | 114 | sCOMMON_ICECRUSH | 0.644 | (22) | 115 | sCOMMON_IMPACT1 | 0.3 | (22) | 116 | sCOMMON_IMPACT2 | 0.296 | (22) | 117 | sCOMMON_IMPACT3 | 0.242 | (22) | 118 | sCOMMON_IMPACT4 | 0.148 | (22) | 119 | sCOMMON_IMPACT5 | 0.218 | (22) | 120 | sCOMMON_IMPACT6 | 0.413 | (22) | 121 | sCOMMON_IMPACT7 | 0.378 | (22) | 122 | sCOMMON_IMPACT8 | 0.337 | (22) | 123 | sCOMMON_IMPACT9 | 0.179 | (22) | 124 | sCOMMON_ITEMTRE | 0.464 | (22) | 125 | sCOMMON_JUMP | 0.112 | (22) | 126 | sCOMMON_JUMP2 | 0.314 | (22) | 127 | sCOMMON_LAND | 0.691 | (22) | 128 | sCOMMON_LAND1 | 0.23 | (22) | 129 | sCOMMON_LAND2 | 0.43 | (22) | 130 | sCOMMON_LANDCAN1 | 0.162 | (22) | 131 | sCOMMON_LANDCAN2 | 0.228 | (22) | 132 | sCOMMON_LANDPOP | 0.075 | (22) | 133 | sCOMMON_LOADJAZZ | 0.155 | (22) | 134 | sCOMMON_LOADSPAZ | 0.237 | (22) | 135 | sCOMMON_METALHIT | 0.386 | (22) | 136 | sCOMMON_MONITOR | 0.321 | (22) | 137 | sCOMMON_NOCOIN | 1.272 | (22) | 138 | sCOMMON_PICKUP1 | 0.286 | (22) | 139 | sCOMMON_PICKUPW1 | 0.348 | (22) | 140 | sCOMMON_PISTOL1 | 0.475 | (22) | 141 | sCOMMON_PLOOP1 | 0.542 | (22) | 142 | sCOMMON_PLOP1 | 0.295 | (22) | 143 | sCOMMON_PLOP2 | 0.187 | (22) | 144 | sCOMMON_PLOP3 | 0.097 | (22) | 145 | sCOMMON_PLOP4 | 0.068 | (22) | 146 | sCOMMON_PLOPKORK | 0.332 | (22) | 147 | sCOMMON_PREEXPL1 | 0.196 | (22) | 148 | sCOMMON_PREHELI | 0.377 | (22) | 149 | sCOMMON_REVUP | 1.092 | (22) | 150 | sCOMMON_RINGGUN | 0.325 | (22) | 151 | sCOMMON_RINGGUN2 | 0.718 | (22) | 152 | sCOMMON_SHIELD1 | 0.865 | (22) | 153 | sCOMMON_SHIELD4 | 1.212 | (22) | 154 | sCOMMON_SHIELD_ELEC | 0.91 | (22) | 155 | sCOMMON_SHLDOF3 | 0.573 | (22) | 156 | sCOMMON_SLIP | 1.054 | (22) | 157 | sCOMMON_SMASH | 0.639 | (22) | 158 | sCOMMON_SPLAT1 | 0.621 | (22) | 159 | sCOMMON_SPLAT2 | 0.391 | (22) | 160 | sCOMMON_SPLAT3 | 0.557 | (22) | 161 | sCOMMON_SPLAT4 | 0.718 | (22) | 162 | sCOMMON_SPLUT | 0.356 | (22) | 163 | sCOMMON_SPRING1 | 1.08 | (22) | 164 | sCOMMON_STEAM | 1.138 | (22) | 165 | sCOMMON_STEP | 0.098 | (22) | 166 | sCOMMON_STRETCH | 0.133 | (22) | 167 | sCOMMON_SWISH1 | 0.27 | (22) | 168 | sCOMMON_SWISH2 | 0.276 | (22) | 169 | sCOMMON_SWISH3 | 0.662 | (22) | 170 | sCOMMON_SWISH4 | 0.186 | (22) | 171 | sCOMMON_SWISH5 | 0.177 | (22) | 172 | sCOMMON_SWISH6 | 0.115 | (22) | 173 | sCOMMON_SWISH7 | 0.149 | (22) | 174 | sCOMMON_SWISH8 | 0.278 | (22) | 175 | sCOMMON_TELPORT1 | 0.422 | (22) | 176 | sCOMMON_TELPORT2 | 0.691 | (22) | 177 | sCOMMON_UP | 0.137 | (22) | 178 | sCOMMON_WATER | 0.401 | (22) | 179 | sCOMMON_WOOD1 | 0.345 | (22) | 180 | sDEMON_RUN | 0.312 | 24 | 181 | sDEVILDEVAN_DRAGONFIRE | 1.559 | 27 | 182 | sDEVILDEVAN_FLAP | 0.524 | 27 | 183 | sDEVILDEVAN_FROG4 | 0.191 | 27 | 184 | sDEVILDEVAN_JUMPUP | 0.113 | 27 | 185 | sDEVILDEVAN_LAUGH | 1.184 | 27 | 186 | sDEVILDEVAN_PHASER2 | 0.499 | 27 | 187 | sDEVILDEVAN_STRECH2 | 0.334 | 27 | 188 | sDEVILDEVAN_STRECHTAIL | 0.821 | 27 | 189 | sDEVILDEVAN_STRETCH1 | 0.314 | 27 | 190 | sDEVILDEVAN_STRETCH3 | 0.891 | 27 | 191 | sDEVILDEVAN_VANISH1 | 1.687 | 27 | 192 | sDEVILDEVAN_WHISTLEDESCENDING2 | 1.372 | 27 | 193 | sDEVILDEVAN_WINGSOUT | 1.62 | 27 | 194 | sDOG_AGRESSIV | 1.178 | 29 | 195 | sDOG_SNIF1 | 0.34 | 29 | 196 | sDOG_WAF1 | 0.26 | 29 | 197 | sDOG_WAF2 | 0.269 | 29 | 198 | sDOG_WAF3 | 0.221 | 29 | 199 | sDRAGFLY_BEELOOP | 3.037 | 31 | 200 | sENDING_OHTHANK | 3.096 | 33 | 201 | sENDTUNEJAZZ_TUNE | 5.457 | 34 | 202 | sENDTUNESPAZ_TUNE | 5.457 | 35 | 203 | sEPICLOGO_EPIC1 | 7.291 | 36 | 204 | sEPICLOGO_EPIC2 | 4.435 | 36 | 205 | sEVA_KISS1 | 0.165 | 37 | 206 | sEVA_KISS2 | 0.797 | 37 | 207 | sEVA_KISS3 | 0.415 | 37 | 208 | sEVA_KISS4 | 0.072 | 37 | 209 | sFAN_FAN | 0.821 | 39 | 210 | sFATCHK_HIT1 | 0.409 | 40 | 211 | sFATCHK_HIT2 | 0.464 | 40 | 212 | sFATCHK_HIT3 | 0.158 | 40 | 213 | sFENCER_FENCE1 | 0.296 | 41 | 214 | sFROG_FROG | 0.33 | 46 | 215 | sFROG_FROG1 | 0.19 | 46 | 216 | sFROG_FROG2 | 0.148 | 46 | 217 | sFROG_FROG3 | 0.16 | 46 | 218 | sFROG_FROG4 | 0.191 | 46 | 219 | sFROG_FROG5 | 0.147 | 46 | 220 | sFROG_JAZZ2FROG | 1.585 | 46 | 221 | sFROG_TONG | 0.444 | 46 | 222 | sGLOVE_HIT | 0.237 | 49 | 223 | sHATTER_CUP | 0.093 | 51 | 224 | sHATTER_HAT | 0.164 | 51 | 225 | sHATTER_PTOEI | 0.345 | 51 | 226 | sHATTER_SPLIN | 0.464 | 51 | 227 | sHATTER_SPLOUT | 0.61 | 51 | 228 | sINTRO_BLOW | 0.34 | 53 | 229 | sINTRO_BOEM1 | 2.392 | 53 | 230 | sINTRO_BOEM2 | 1.763 | 53 | 231 | sINTRO_BRAKE | 1.29 | 53 | 232 | sINTRO_END | 0.75 | 53 | 233 | sINTRO_GRAB | 0.964 | 53 | 234 | sINTRO_GREN1 | 1.669 | 53 | 235 | sINTRO_GREN2 | 0.822 | 53 | 236 | sINTRO_GREN3 | 0.831 | 53 | 237 | sINTRO_GUNM0 | 0.76 | 53 | 238 | sINTRO_GUNM1 | 0.546 | 53 | 239 | sINTRO_GUNM2 | 0.555 | 53 | 240 | sINTRO_HELI | 3.448 | 53 | 241 | sINTRO_HITSPAZ | 0.325 | 53 | 242 | sINTRO_HITTURT | 0.316 | 53 | 243 | sINTRO_IFEEL | 1.678 | 53 | 244 | sINTRO_INHALE | 0.175 | 53 | 245 | sINTRO_INSECT | 2.874 | 53 | 246 | sINTRO_KATROL | 1.271 | 53 | 247 | sINTRO_LAND | 0.949 | 53 | 248 | sINTRO_MONSTER | 2.257 | 53 | 249 | sINTRO_MONSTER2 | 0.543 | 53 | 250 | sINTRO_ROCK | 1.189 | 53 | 251 | sINTRO_ROPE1 | 0.825 | 53 | 252 | sINTRO_ROPE2 | 1.146 | 53 | 253 | sINTRO_RUN | 1.005 | 53 | 254 | sINTRO_SHOT1 | 0.753 | 53 | 255 | sINTRO_SHOTGRN | 1.202 | 53 |
The Anim column indicates which extra anim needs to be loaded (i.e. another ambient sound), if it's parenthesised means it's already loaded. Also, this is for v1.23, so #110 and #111 will cause a crash.
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