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Apr 22, 2021, 08:50 AM
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Personally, I would say that 100% should be designed to be possible for average players who are simply quite familiar with the game, so having weird tech necessary to achieve 100% would not be the right choice, if you ask me. If an average player decides to try such weird tech, then they are rewarded with the extra points and the satisfaction of having done it, but they aren't sort of "forced" to do so if they're a completionist aiming for 100%.

For the unreachable treasures in Tubelectric, Deserto, and Nippius, I think it should be fairly simple to reduce the 100% thresholds and ensure 100%ability.