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Joined: Jan 2005

Posts: 558

Baggers is doing well so far

Mar 5, 2005, 05:41 AM
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Hi again, just another couple of questions for you guys.

Im currently designing the level for the first proper demo and its going to be a mix of a good few styles from the first game (i.e. You start in the training zone in the castle and the leave to the dimondous forever style bit and then into a weirder science style part) and its looking pretty cool, but i was just wondering about your preference on objects.

I myself played the OEM more recently that the original and i actualy prefer the Diamonds from the OEM version to the ones from the actual game...I was wondering your preference on certain things.

OEM Diamonds -v- Original Diamonds
Do you want to see points fly away like the original or not ?
Do you want to be able to collect carrots even if you dont need them ?
Do you want tubes you get sucked down to be transparent or not ? (its really easy to do either !)
Any other preferences you can think of ?

Oh and heres a very eary WIP of the Castle bit of the level, ive been on it for about 20 mins so far...ahh this demo is going to be cool !
http://www.unseenconcept.net/JazzJac...DemoLevWIP.jpg