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Joined: May 2002

Posts: 894

Puffie40 is doing well so far

Mar 3, 2008, 12:26 AM
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Tileset Building trouble >O

I have been playing with modifying a tileset.

I used Neobeo's tileset extractor, which extracted the files into .PNG . I now want to (re)compile the tileset, but I ran into several problems

1: JCS only takes .BMP, .LBM, .ANM, and .PCX files.

2: Anything I try to load up, it gives me a "Cannot open file!" error.

It likes it (And will compile) if I save the tileset as a "256 color BMP file" in MSPaint, but you probably know how poor the quality is if anything get saved on that.

so far, the only other file type I have tried is the .PCX files, but it does not like them one bit either. I tried GIMP and "IRFanveiw" to try and convert it to PCX. Any other applications you guys can recommend to convert this picture?

The picture (.PNG) is 320x2304 pixels, with 24 Bits/Pixel. Because I have not modified the mask for it, I have the making option set to "Automask".

Thanks!