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JCF Éminence Grise

Joined: Mar 2001

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Jan 23, 2015, 03:03 PM
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Quote:
Originally Posted by SAMI View Post
What about fixing lori's fast fire and HUD gun? Its still Jazz's gun which screws the whole thing up.
You have remarkably high standards. But if you want to be the one to fully animate Lori's gun as a fastfire pickup (twice; once regular and once powered-up, ~10 frames each), go for it.
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Originally Posted by SAMI View Post
Ah, creating radar via angle script might be possible but having it as a plus feature would be great.
Not really.
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And I think there should be an optional mode in CTF. Like the flag holder can drop the flag and his team mate can pick it up. But if the opponent players are able to touch it first, the flag will return to base again. This dropping should also happen if the flagholder dies. And the flag can be retrived in the same way.
This serves essentially the same purpose as Passing, which is already implemented and which nobody uses.
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Also what about an option to use life bar instead of Hearts.
AngelScript.
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And life will also decrease based on where the player got hit. Like if it hits your hand or legs, life will decrease less. But you will almost die with headshots or completely die with power up headshots. Except for seekers as its not quite posible.
Too much lag to implement reliably.
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