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Joined: Feb 2010

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Sep 17, 2022, 02:29 PM
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Quote:
Originally Posted by Violet CLM View Post
(0.98k actually implements gaining lives for 100 gems, so I don't think this is a bug so much as something that was deliberately removed from gameplay but not from documentation.)
I remember seeing that code and thinking it looked horribly overengineered and likely to go wrong in edge cases. My guess was always that one possible issue was actually noticed and it was commented out "until it's fixed," but then forgotten about.
Quote:
Originally Posted by Violet CLM View Post
Gargoyle's Lair has over 200 gems and doesn't do the gem tally at the end. Would you expect the player not to get any lives for those, or would they be awarded silently? What if you use jjnxt?
Awarded silently is fine, I suppose (although I also see no good reason why secret levels should not display the gem tally in the first place).
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