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Jan 31, 2010, 11:49 AM
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Yes, but I only got that to work after skipping random numbers of bytes (the LayerUnknown parts, for example - their size also doesn't match NeoBeo's article), and I hoped someone else had a more robust solution.

Thanks for the code! I see you also haven't figured it out all, but at least a C struct comes in handy for what I was trying to do.