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Joined: Jan 2005

Posts: 558

Baggers is doing well so far

Apr 21, 2005, 02:28 PM
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Ok I got the poly count down to 995 and fixed a few little graphical bugs...Ive now got to add a few more polys so animating will be neater and then texture him...before finally animating...wow this is a very different world to me !

p.s. The arm was fixed, the polys filled in on the tufts of fur, the body was shrunk a little as he looked very slightly to 'adult' in my earlier post.

Another pic, this a shiny render of our untextured hero.
http://www.unseenconcept.net/JazzJac...t/SpazWIP2.jpg
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Last edited by Baggers; Apr 21, 2005 at 02:53 PM.