There's not an easy way atm to change that kind of setting for the single player campaign, but you can hack it together by creating these two files:
Code:
//castle1.j2as
void onLevelLoad() {
jjChat("/mutators noammolimit on");
for (int i = 1; i < 10; ++i)
jjWeapons[i].maximum = 9999;
}
Code:
//noammolimit.mut
void onLevelLoad() {
for (int i = 1; i < 10; ++i)
jjWeapons[i].maximum = 9999;
}
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