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ThunderPX

JCF Member

Joined: Dec 2002

Posts: 1,346

ThunderPX is doing well so far

Jun 19, 2014, 06:17 AM
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http://jptv.threefingeredsalute.com:.../marbelava.s3m

Learned how to use a mod tracker just for this yw

convert.exe mostly works on this, but the pitch bends get fucked up--it looks like they all get divided by 2 when they should be multiplied by 2 to sound the same in PSM. Long story short, I gotta multiply all my pitch bends by 4 to make them sound right after conversion.

A more pressing matter, though, is that the "B" function in S3M (which skips to another pattern) seems to be removed upon conversion. Perhaps it doesn't exist in the PSM format, which would be a shame since the first pattern is meant to be skipped upon looping.