See, this is why I think that whoever invented dynamically allocated IPs should be shot.
JJ2 bans by IP. By default (i.e. if the admin gives the ban command in-game), it'll only ban that ONE IP... meaning that disconnecting and reconnecting to the 'net should get you back in if you're under a dynamically allocated IP system. However, if they go a step further and manually edit the banlist file, they can ban big ol' blocks of IPs. Then you might run into a problem.
|