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n00b

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Aug 5, 2007, 12:05 PM
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Hey guys, just a quick update. My internet is down, and could stay that way for a while. I am hard at work with the level which will have a tileset designed specifically for it (which is why this has been taking a while).

The level is part water based, and partly on land. The water based section appears first and is light on gameplay, more fixiated on setting and a bit of story-telling. The land based portion has more gameplay and deals a bit more with the green plants from the first level.

In order to not hype up the level too much in case my plans come crumbling down and I have to do something much simpler, thats all I feel comfortable with saying for now.

EDIT- and the chips are completely ignored in the level's plot. Consider them the Vice-versa-reverser device of the Community ep.