Hey guys, just a quick update. My internet is down, and could stay that way for a while. I am hard at work with the level which will have a tileset designed specifically for it (which is why this has been taking a while).
The level is part water based, and partly on land. The water based section appears first and is light on gameplay, more fixiated on setting and a bit of story-telling. The land based portion has more gameplay and deals a bit more with the green plants from the first level.
In order to not hype up the level too much in case my plans come crumbling down and I have to do something much simpler, thats all I feel comfortable with saying for now.
EDIT- and the chips are completely ignored in the level's plot. Consider them the Vice-versa-reverser device of the Community ep.
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