Quote:
Originally Posted by JazzGruff
Thanks everyone, but what I meant by moving over to a new engine, was just starting a completely new project altogether. I'd probably borrow some parts from Jazz3, but as a whole, it would be a thing of its own.
Unity isn't all that bad, actually, it's fast and easy to work with. The big thing for me would be the absence of a CSG editor (Basically the part that allows you create level geometry with ease in UnrealED).
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I'm scared that moving to a new engine would be time consuming and you might quit. But if you think you won't let us down even then, go on and pick a good one!
Unity is good for somethings, but I don't see me favoring it. I favor the Irrlicht C++ library, but if you are looking for a GUI game development environment, then a google search gave me this:
http://nuverian.net/2011/01/17/the-b...me-developers/
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