We've started to work on the different weapons. After the default blaster, the first one we've attempted was the TNT.
It has a custom particle effect for its explosion, but we tried to make it as similar to the original as possible.
They can also be chained, like in the original game (one TNT's explosion triggers the others in the explosion's range).
Since the TNT didn't have an upgraded version in JJ2, we're thinking about adding one, maybe a version that works like a proximity mine (detects nearby movement).
What do you think?
|