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Oct 23, 2007, 02:51 PM
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Also got some BCE.ini news: it's updated again.
Code:
1 =One Way               |One   |Way
17=End of level          |Level |End
29=Start position        |Level |Start
 33=Battery holder       |Batt  |Holder|Global ID:     6|Direction:     1
 35=Liferaft             |Life  |Raft  |Water ID:      6
 41=Water pump           |Water |Pump  |Global ID:     6|Full water ID: 6|Empty water ID:6
42=Recharger             |Re-   |charge|Direction:     1
 46=Water                |Water |      |Water ID:      6|Width (tiles): 5|Height (tiles):5|Filled:  1|Mode: 1
50=Dripping Water        |Drip  |Water
51=Small enemy           |Small |Enemy |Hanging:       1
52=Large enemy           |Large |Enemy |Hanging:       1
53=Freddy the dragon     |Fred- |dy
55=Monitor               |Moni- |tor   |Hanging:       1|Direction:     1
56=End boss              |End   |Boss
60=Extra life            |Extra |Life
 61=Upgrade Battery holder|Upgr. |Holder|Global ID:     6
62=Battery               |Bat-  |tery
63=Super battery         |Super |Batt
65=Set water colour      |Water |Colour|Surface colour:8|Deep colour:   8
66=Button of Death       |Death |Button
70=Leaking energy        |NRG   |Leak


38=Elevator              |Ele-  |vator |Global ID:     6|2:             3|Direction:     1|Speed:   4|5:    3
39=Elevator stopper      |Stop  |Elev  |Global ID:     6|2:             1
40=Platform              |Plat- |form  |Global ID:     6|2:             3|Direction:     1|Speed:   3
 43=Door                 |Door  |      |Global ID:     6|Start low:     1|3:             1|Stop low:1|Speed:3|Stomps:6
44=Stomper               |Stom- |per   |Global ID:     6|2:             3|3:             3|4:       3|5:    4
 47=Belt                 |Belt  |      |Global ID:     6|2:             2|3:             4|4:       4|5:    4
48=Transporter           |Trans-|porter|Global ID:     6|Height (tiles):4|3:             4|4:       4|x:2
54=Rain                  |Rain  |      |1:             1|2:             1|4:             1|8:       1
58=Umbrella              |Umbr  |ella  |Global ID:     6|Tracks:        3|Direction:     1|Speed:   4|5:    3
Notes:
-Events with a space before their event number have shown up in different difficulty modes.
-I found out stuff about the 'Door' event, but I have no idea what parameter 3 of 'Door' could possibly do. I just see nothing changing.
-I also found out stuff about the 'Transporter' event. At first I honestly didn't know what it could be, but then I decided to try it out in the original levels and it turned out to be something to move upwards. Still I couldn't figure out more settings than just the height.
-Tried to sort out the 'Umbrella' event but still have no idea what parameter 5 does, though I defenately see things changing when I change its value. I did figure out the 'Tracks' parameter: it lets you decide how many times the umbrella may turn about when it reaches a wall. Just couldn't come up with a better parameter name.
-That's it.
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