That'd make sense as secret levels were supposed to be more or less an extension to the level you entered one from, hence why they return you to the entry point upon completion.
Now that I think about secret levels and gems, what were purple gems supposed to be worth? Gargoyle's Lair has one, and EvilMike's Devres uses them as an extra collectible to challenge the player. So it'd be handy to have at least purple gems be counted individually for each level.
Maybe all gems, including red ones, should be counted individually and tallied up at the end of each (non-secret) level, earning the player a life for each 100, with any leftovers being lost or added to the counter for the next level?
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