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JCF Éminence Grise

Joined: Mar 2001

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Oct 15, 2010, 06:45 PM
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Quote:
Originally Posted by Alister View Post
The sprite problem has now been fixed - it was caused by conflicting sprites in mainchar.000 and sprites.000. I don't know how JJ1 handles this, but this should probabaly be avoided - it could be causing a memory leak. Still, I'd assume DOSBox cleans up after itself. Either way, OpenJazz now handles this correctly.
JJ1 handles this by using the sprite from the planet-specific sprite file, rather than the general sprite file, whenever there's a conflict.
Quote:
Would it be possible to get an example of a downward sucker tube?
Behavior: Repel Jazz foreground
Modifier: Pull Jazz
Variable #1: 60
Variable #2: -1
It shoots Jazz up instead of down.
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