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Originally Posted by Puffie40
Unless you are talking about how the music restarts when you die. That I think is a bug in the sound engine. It seems to always restart the music at position one, and It's noticeable when you are playing a module with "Action" positions like Neve.s3m
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I am fairly sure it's intended, just so the music stops when you die and yet it remains "fluent". It is done so-so, though.
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