Yeah, I think it should be moved to more general-use (and less outdated) engine. But I'd propose JMonkeyEngine. It's great Java-based engine (don't worry, performance of it is great, there are some pretty graphic-intense games made with it and they work smoothly), so you'll get multiplatform support with no effort (with Unity you'd have to export it for other platforms, with JME you just build JAR). Also JME supports Android.
Don't get me wrong, Unreal engine is powerful, there were some great things done with it (such as recent Tony Hawk's Pro Skater HD), but it is mostly shooter-optimized.
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