Thread: OpenJazz
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Ice M A N

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Joined: Jan 2001

Posts: 580

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Dec 3, 2005, 10:56 AM
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Quote:
Originally Posted by Toxic Bunny
The palette animation ranges aren't the same for every tileset. I don't know where they are stored, so OpenJazz has the ranges from Diamondus hardcoded in. If you look the lavafalls in Medivo or the fans in Fanolint, for example, you'll see that they are static.
looking at some old code, were diamondus'
112-115
116-123
124-126
?

And fanolint's fans appear to be 192-207 maybe (just trying to tell from a single screenshot)? (Side note: I wish there was paint shop pro (and palette suite ) and other similar tools for OSX.. My current DOSBox based workflow sucks)

Medivo's lavafalls are in another range that's also pretty high...

Is it possible all of these ranges are animating all the time, it's just in say, diamondus they are filled up by the fc80fc (ugly purple/pink) color replaced by the background or filled with black in the case of medivo? I'll look into it later myself if no one else has time to fill me in beforehand..

Quote:
Originally Posted by Feline
The 128th palette color is transparent in a tileset.



No, it does not. An injector with a GUI would be needed.
I'll probably make a commandline thing.. this tileset compiler is also going to be commandline. I figure if people could handle mod2j2b back in the day they can handle this.