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Monolith

JCF Member

Joined: Mar 2001

Posts: 2,221

Monolith is doing well so far

Dec 16, 2003, 01:35 PM
Monolith is offline
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Quote:
Originally Posted by Onag
While I agree with you for commercial games, I must say that these game creation utilities are wonderful for quickly making testbeds to try out your design theories. They save a lot of time and wasted code.
Yea, I know what you mean. However, if you've already got code from something else, then it's not so bad copying that and ripping out what you don't want. And I actually use OpenGL rather than DirectX when putting together quick applications. Still more work than other utilities, but it's my natural working environment.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div>