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Superjazz is OFF DA CHARTSuperjazz is OFF DA CHARTSuperjazz is OFF DA CHART

Oct 21, 2013, 01:01 PM
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Quote:
Originally Posted by Loon View Post
I would also like to point out that powered up bouncer ammo when shot up won't go that high as they used to do in the previous versions.

EDIT: When you enter a warp via a ceilinged spring, the 'warp frames' are way shorter than entering a warp in a normal way.
Their range is about 1 tile shorter yeah, not so drastical difference in most maps, but in some such as gw it can matter.

Any estimation about how soon a possible hotfix could be done?
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