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Joined: Mar 2001

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Disguise is doing well so far

May 23, 2003, 07:40 AM
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SSF

TSF is an engine upgrade with no community. At the time of its release there was no need for the new engine, the community hasn't reached the limitations of the original 1.23 engine, or atleast the great majority of it. Therefore at the time it didn't really seem necessary to upgrade, except perhaps for 9 (I think) levels by jeh, 3 new tilesets and a girl bunny with nothing new and interresting and no function in terms of gameplay.

Her level navigation is POOR, and that an even greater problem thanks to custom levels, you get some that even Jazz can't navigate correctly, now imagine lori with no way of reaching very high, why do you guys think most people play spaz anyway? SPAZ IS CHEESE!!!

The main reason for it failing I think is the community part, it's definitley a better game than 1.23, but at the time the changes were insignificant. Nobody played lori online (she sucks compared to spaz and/or jazz, it's just a small treat), nobody made extremely huge levels and nobody made tilesets over 1020 tiles in size, we didn't need TSF, so we didn't get it. Some people in europe got it, but thanks to bad marketing it was never released in the USA, and to prevent ripping the community in two the people that got TSF played 1.23 anyway. All the people that stayed in TSF were new, they had no real reason to play 1.23 with its inferior engine and stayed there to form a new community, one that's behind 'ours' ofcourse, but it's there nontheless.

You know i's fiunny whne you stop and think of a reason why you're writing somehting. I just did, and I found no reason at all, so I'm stopping, have a good day.
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