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t3Kev

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Joined: Jan 1970

Posts: 10

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May 20, 2023, 02:09 AM
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Here are the two videos, which SJ recorded:
https://www.youtube.com/watch?v=IlBhBdpSOrA (Ancient Museum) (sj posted this here already)
https://www.youtube.com/watch?v=ELKXBffosxA (Jungle's Edge)

Here are some bugs which were reported/seen in the bullet reporter test version:
- what SJ mentioned at the end of his previous comment.
- spring stopped working midgame https://imgur.com/npTNR35 (not on video)
- In the recording on Jungle’s Edge at game timer 4:15: SJ kills DZ, but as the dying rabbit stays on screen, Empive shoots the rabbit again and gets the kill instead.
- In the recording on JE, another player reports "hearing the damaging noise like 4 times every time" during the game.
- In the recording on Ancient Museum another player reports "getting hit after dying and respawning with 1" during the game.
- In the recording on Ancient Museum another player reports "respawning with same ammo" during the game.

I agree with what SJ said, especially regarding the potential benefits of using both the victim-setting and server-setting in combination. Maybe this can fix our own lagbounces (=bullet touches my rabbit but it bounces off the bullet without losing health) on our own screens, thus reducing the frustration of opponents during the game and leading to a better game experience.